Deadeye

Deadeye Badge Details
With the most recent patch buffing contest, Deadeye inherently becomes even more valuable. Essentially, this badge is going to help mitigate contests, which in turn increases your green window and your make percentage. Now, this badge isn't going to lower the contest percentage, but it will lower the effectiveness of said contest. And this was confirmed as we gathered data from our initial contest videoTier Unlocks by Height
| Height | Tier | Height | Tier |
|---|---|---|---|
Height 5'9 | Tier 1 | Height 6'7 | Tier 1 |
Height 5'10 | Tier 1 | Height 6'8 | Tier 1 |
Height 5'11 | Tier 1 | Height 6'9 | Tier 1 |
Height 6' | Tier 1 | Height 6'10 | Tier 1 |
Height 6'1 | Tier 1 | Height 6'11 | Tier 1 |
Height 6'2 | Tier 1 | Height 7' | Tier 1 |
Height 6'3 | Tier 1 | Height 7'1 | Tier 1 |
Height 6'4 | Tier 1 | Height 7'2 | Tier 1 |
Height 6'5 | Tier 1 | Height 7'3 | Tier 1 |
Height 6'6 | Tier 1 | Height 7'4 | Tier — |
NBA2k26 Shooting Badges
Deadeye
Jump shots taken with a defender closing out receive less of a penalty from a shot contest.
Elite and Aggressive Shooters
Gold+
Get at least Gold. You could use a Max +1 or +2 to get HoF or Legend.Deadeye Test Details
To test Deadeye we took 200 deadeye shots for every 5 milliseconds throughout the green window. The offensive player had a 92 3PT rating and the defender had an 85 Per. Def. rating. For our first test, we looked at Deadeye versus open contest. In the second test, we focused on lightly contested shots from anywhere around 20% to 30%.
Deadeye Test Results
Deadeye Boost vs Open Contest:
- Legend = +8%
- HoF = +6.6%
- Gold = +5.4%
- Silver = +3.5%
- Bronze = +2%
Deadeye Pure Green Window Size Open Contest:
- Legend = 16 MS
- HoF = 13 MS
- Gold = 11 MS
- Silver = 9 MS
- Bronze = 8 MS
- None = 7 MS
Bronze and Silver provide marginal results. Gold is where we start to see a noticeable boost in make percentage and pure green window size. Elite and aggressive shooters should look to target HoF or Legend.
Deadeye Boost vs Light Contest:
- Legend = +8.5%
- HoF = +6.9%
- Gold = +5.3%
- Silver = +3.6%
- Bronze = +1.1%
While the make percentages were of course lower due to the better contest, the boost for each badge level stayed about the same and even got better at higher badge levels, hinting that the badge may work harder depending on the badge level and the severity of the contest.
Deadeye Pure Green Window Size Light Contest:
- Legend = 12 MS
- HoF = 9 MS
- Gold = 7 MS
- Silver = 5 MS
- Bronze = 4 MS
- None = 2 MS
As we get to the Gold level and beyond, the green window starts to get much wider.
| AttrAttribute | BrzBronze | SlvSilver | GldGold | HoF | LgdLegend |
|---|---|---|---|---|---|
AttrAttribute Mid-Range Shot | BrzBronze 73 | SlvSilver 85 | GldGold 92 | HoF 95 | LgdLegend 99 |
AttrAttribute Three-Point Shot | BrzBronze 73 | SlvSilver 85 | GldGold 92 | HoF 95 | LgdLegend 99 |
- If the first column of the row is green the attribute is REQUIRED to unlock the badge.
- If the first column of the row is yellow then that category is one of multiple options to meet the requirement and there are alternative yellow rows you could choose to unlock this badge.
