NBA 2k26 All Attributes
Get a detailed breakdown of what every attribute does on NBA 2k26. Each attribute is color coded based on their category in NBA 2k26. The categories are Finishing, Shooting, Playmaking, Defense, Rebounding and Physical. You will want to understand what each attribute does prior to making your first build.
Attribute | Description |
|---|---|
| Close Shot | Ability to shoot when standing still, including post shooks, out to 10 feet from the basket. Is also use to determine the ability to make standing alley-oop and putback layup attempts |
| Driving Layup | Ability to successfully complete all types of layup attempts while moving towards the basket |
| Driving Dunk | Ability to successfully complete regular, contact, alley-oop and putback dunk attempts while moving towards the basket |
| Standing Dunk | Ability to successfully complete regular, contact, alley-oop and putback dunk attempts while standing under the basket |
| Post Control | Helps determine success when performing all types of moves from post position. Used along with strength and size to determine the ability to back down a defender |
| Midrange | Ability to make shots of all types from mid-range distance, including shots from the post. |
| 3 Pointer | Ability to make shots of all types from three-point distance |
| Free Throw | Ability to successfully make free throw shot attempts |
| Passing Accuracy | Ability to throw the ball on target in all types of passing situations, such as bounce, chest, lob, overhead, flashy and alley-oop passes |
| Ball Handle | Determines skill while dribbling the ball, both in terms of moves allowed and securing the ball from steal attempts |
| Speed w/ Ball | Affects how fast the player can launch, run, or sprint while dribbling the ball |
| Interior Defense | Ability to defend the paint both on and off the ball, as well as contest shots near the rim |
| Perimeter Defense | Ability to defend the perimeter both on and off the ball, as well as contest shots from outside |
| Steal | Ability to intercept or deflect passes and steal the ball from opposing ball-handlers in all situations |
| Block | Determines the chance to successfuly block shots of all types |
| Off Reb | Ability to grab Offensive rebounds. Along with vertical, unlocks rebound content to reach the ball more easily on missed shots. Helps determine ability to box out or navigate around box outs |
| Def Reb | Ability to grab Defensive rebounds. Along with vertical, unlocks rebound content to reach the ball more easily on missed shots. Helps determine ability to box out or navigate around box outs |
| Speed | Affects how fast the player can run or sprint around the court without the ball. |
| Agility | Without the ball, affects how fast the player can accelerate, move in short bursts, and move laterally. |
| Strength | Determines who wins a contact battle offensively and defensively, and helps dictate how successful a player will be when backing down or being backed down in the post, both with and without the ball |
| Vertical | Used as a gate for dunk animations, and in combination with attribute counterparts, allows a player to jump higher on rebounds and blocks |
| Stamina | Affects how quickly a player loses energy and fatigues while running, sprinting, taking contact and performing various moves on the court |
Frequently Asked Questions
What attributes matter most in NBA 2K26?
It depends on your role, but shooting (Three-Point and Mid-Range Shot), playmaking (Ball Handle and Speed with Ball) and defense (Perimeter and Interior Defense) are the most build-defining. The guide above explains what each attribute does.
What is the max attribute value in NBA 2K26?
Attributes cap at 99, but your build's height, weight and wingspan limit how high each one can actually go. Use the attribute caps above to plan a build around the ratings you care about.
How do cap breakers work in NBA 2K26?
Cap breakers let you push specific attributes past their normal build limit as you level up, so you can fine-tune a finished build toward the badges and playstyle you want.
