| Lightning LaunchView Results | To Test Lightning Launch we did identical speed boosts at the top of the key and then did a comparison of the speed at which the moves were completed. |
| DimerView Results | To test Dimer, we had a player with 85 Pass Accuracy pass to a corner shooter with an 85 3PT. We took 200 shots every 5 milliseconds of the green window per badge level. |
| Ankle AssassinView Results | To test Ankle Assassin, we automated one of Koza's dribble sequences and used a modded controller to record the amount of light and heavy stuns against a defender with an 80 Per. Def. We did this on HoF difficulty and attempted the same combo 200 times, which was an escape, escape, and then a snatch back. We did this at each badge level and without the badge. |
| Bail OutView Results | To test Bail out we attempted 200 bailout passes at each badge level with an 85 pass accuracy and then recorded every catch and then we categorized it into clean catches and fumble catches. Also, we did the same test but we focused on each badge unlock requirement. |
| Handles for DaysView Results | To test Handles for Days, we had the players perform a Kobe Bryant escape turbo cross and a Vince Carter snatch back. By doing so we can execute consistent dribble moves without the game registering that we're spamming or losing adrenaline. We then time-coded clips from each badge level and turned the difference into a percentage. |